IMPORTANT: If you haven't already done so, you may want to review the INTRODUCTORY NOTES on the storyline, controls and saving/checkpoints. These appear at the start of the PROLOGUE walkthrough.
As always, I highly recommend that you do not rely exclusively on the autosave. Instead be sure to save manually at least once or twice each level. Then, if you miss something or run into a bug, you can reload rather than having to replay the entire level. The most common bugs in the Wii game are documented in this walkthrough. They are in hot pink text, like this, so they're easy to spot. However, not all potential bugs are covered here yet. Wii saves are available on my Underworld Save Files page if you need them.
NOTE: There is some bugginess with the checkpoints in this area. They appear to function normally, but if you save manually, the level names on the save files sometimes say "The Ancient World" and sometimes "A Puppet No Longer." In the PC/PlayStation/Xbox game, both of these levels are substantially longer. So I have combined them here on one page and followed the chlevel-aming in the other game, since it seems to follow the plot better.
STELLA'S TOMB RAIDER UNDERWORLD WALKTHROUGH - For Nintendo Wii Only
(Windows PC, PlayStation 3 and Xbox 360 version - click here)
LEVEL 2: COASTAL THAILAND - PART 4: A PUPPET NO LONGER
PART 4: A PUPPET NO LONGER
FLOODED ROOM WITH BROKEN WALKWAY: Use the ring on the ceiling to grapple swing across the gap to the other side. If Lara falls into the water, there's a small ledge below one end of the broken walkway where she can climb out.
On the other side, go to the far left corner of the room and climb the handholds between the rocks. Climb to the left end of the higher handhold and jump to grab the horizontal pole sticking out of the wall. This is actually a lever. Hang on as Lara's weight pulls it down, opening the underwater door below.
Some players have reported reaching this area only to find the pole that opens the door is missing. This is a bug caused by swimming into the underwater tunnel at the start of "The Remnants" level. As far as I know, the only solutions are to download a save file without the bug (available on my Underworld Save Files page) or replay from the beginning of Coastal Thailand without entering the tunnel and triggering the bug. (See the Eidos Interactive support site for details.)
UNDERWATER TUNNEL: Drop into the water. Swim through the doorway and along the tunnel. If you swim quickly, you can probably make it to the end of the tunnel without stopping for air. But if you need it, there's an air pocket near the ceiling about halfway along. When you reach the big door at the end of the tunnel, swim to the metal handle and press Interact to pull it. Swim through to end the level.
Cinematic: Lara climbs back onto the boat and grabs her laptop for a little conference with the boys back at home. She tells Zip and Alister about the map and her father's involvement. She says she's convinced he kept a record of the map's contents and that he found and hid the other gauntlet. . . .right under their noses. We then see her motoring toward home.
†UPDATE HISTORY: 1/2/09 - First draft of walkthrough posted online.
1/29/09 - Fixed a couple of minor typos.
2/8/09 - Separated levels 8 and 9 into two pages. I hope this doesn't result in too much wasted paper for those printing the levels, but it makes navigation a little less confusing.
WAS THIS WALKTHROUGH HELPFUL? If not, I apologize and invite you to contact me with any questions. If you need help right away, I recommend the Square Enix Tomb Raider Forum or any of the other message boards listed at tombraiders.net/stella/community.html. If this site was useful, please consider supporting it financially or in other ways. For details, visit tombraiders.net/stella/support.html. As always, I welcome your corrections/suggestions. Thank you!
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