Now to do the same thing on the right side. Return up the center walkway to the circular platform.
The spinning tower now has one slightly raised arm and one that sweeps around at floor level.
Wait until the lower arm passes...
...and immediately run out to the right after it.
Jump across the gap in the floor on the left side, nearer the tower, where the space is not so wide.
Immediately turn right and run out onto the wooden ledge. If you're quick, you won't need to duck, but if necessary you can scramble to avoid the second arm as it swings past above you.
Jump down onto the outer walkway on the right (east) side of the cavern. Turn left...
...and follow the outer walkway around to the end, avoiding the traps like you did on the other side.
If you missed the 2 piles of gold opposite the handle, collect them now.
As in the left-side sequence, pulling this handle temporarily retracts the arms on the tower and activates the traps on the outer walkway. Again, you have about 30 seconds before the handle returns to its original position and the arms extend once more.
As soon as you've pulled the handle out as far as it goes, release it, turn left, and run down the steps.
Pause briefly if necessary until the first set of rotating blades starts to move away from you. Then run through...
...jump over the flaming spikes between the pillars, and continue running forward...
...jumping over the single spiked beam if it happens to be sweeping across the walkway as you approach.
Repeat for the second beam without breaking stride.
ow wait for the first set of rotating blades to move away from you.
Then run forward, jump over another set of flaming spikes, and keep running between one set of pillars...
Keep running to the beginning of the walkway and use the nearer jaguar-head switch.
If you've done everything fast enough, the tower will now stop moving. (If you don't get to the switch fast enough, the right side traps reset, and you'll need to repeat the second timed sequence until you get it right.)