After navigating through the underwater area, as described in the previous section, Lara emerges into a fenced-in area in the desert. The alcove to the northwest (ahead on the left when facing the pool) has goodies strewn on the ground and a double boulder trap (9-10/10) ready to be sprung. You can scout ahead with Photo Mode to see the boulders up in the ceiling, so you'll be able to figure out where they'll roll. To unlock the "I'm not a Pin" achievement/trophy, save the game, then approach the trap along the seam between the tiles where the boulders will roll. As you cross the alcove's threshold...
...the boulders drop.
Jump forward above the gap between the two boulders. If your timing is good, and your angle is fairly straight, Lara won't take damage...
...and the achievement/trophy will unlock. (These 2 boulders also count toward the total for the "Roll, Action!" achievement/trophy.)
- OR -
Alternatively, if you don't care about achievements, just run into the alcove and head for the safe area on the left as the boulders roll by.
When the coast is clear, pick up 2 boxes of shotgun ammo and a small medi pack (45-47).
Now head south, the way the boulders went. Watch out for the concealed spikes in the pit where one boulder landed, as well as the more visible spikes just beyond the iron fence on the right.
When you go through the opening in the fence, another panther (34 or 17)* charges from the top of the slope. The shotgun will make short work of it.
There are 2 boxes of shotgun shells (48-49) at top of the slope. Take the box on the left first.
When you pick up the box on the right, a third panther (35 or 18)* appears in the desert beyond the fence to the south. If you position Lara with her back to the fence before picking up the shells, then draw pistols or magnums immediately after, you can get in a few shots as the panther comes around the fence toward her. Or just wait for it to approach and use the shotgun.
Return to the pool and climb over the carved block on the right.
Follow the path forward.
Two of the cat statues transform into 2 mummies (36-37 or 19-20)* as you approach. You can roll, run away...
...and climb back on the block...
...to shoot them from safety.
If they move out of range, take running jump over to the sandy mound on the left...
...to get a better angle. Or, use the shotgun for quick, close-up kills.
*NOTE: The running kill counts track the total with or without crocodiles. You'll need to avoid harming any crocs for the "Crocodile Rock" achievement/trophy.
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