
In the last section you collected the GOLD NUGGET on the bottom of the pool and used it to open these big doors.

The next room is much easier than it looks, provided you don't hurry. There are three walkways in a pool of molten gold. The left and right ones have spiked panels that start moving when you approach. The center one has a rolling blade. Walk or run down the left pathway just until the spikes start moving.

Roll...

...run back toward the entrance...

...and stand on the safe tile between the left and middle walkways.

When the spiked wall stops, head for the end of the walkway where it came from. Be careful not to run off the edge; there is molten ore in the alcove where the spikes originated.

Turn left and take a running jump onto the stone ledge in the corner.

Pick up flares and a small medi pack (61-62) near the skeleton.

Then take a running jump back down to the walkway and return to the entrance.

Repeat on the right side of the room: Run forward just far enough to trigger the moving spiked wall.

Roll and run back to the safe spot between the right and middle walkways.

Wait for the spiked wall to stop. Then go around it to the end of the walkway. Take a running jump onto the ledge in the right corner.

Turn left, take a few steps forward, turn left again, and pull up onto the block a little higher than Lara's head. Turn right and pull up onto the next block.

Turn left and pull up onto the next block, then right again and pull up onto the next block, level with the barred window.

Here the camera shifts to show a wide-angle view of the area.

Turn around to face out over the cavern. Step to the edge and jump straight up to grab the wooden ladder above.

Climb to the top.

Turn around and take a standing jump onto the ledge to the right of the hole you just climbed out of. Take care not to overshoot the edge; it's a long way down.

There's another ladder on the wall there. Climb up.
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