After using the FARSEE CODE at the computer in the glassed-in office, as shown in the previous section, you'll return to the hallway where you got the code. Open the first door on the left (i.e., the one before the door where you obtained the code).
Inside is a padded cell containing the inmate with the code on his uniform. A window gives you a glimpse of some goodies in the next room, and Kurtis remarks, "What the hell have they been up to in here?"
Continue along the corridor to the second room on the left, where you obtained the FARSEE CODE.
Go inside but get ready for another clawed inmate (3), who spawns out in the hallway to the left. You can either run back into the hall and head to the right to get some maneuvering room.
Then throw the the Chirugai a few times.
Or, wait inside the office, and when the mutant approaches, press Duck to use the psychic shield. Then kill the inmate by throwing or slashing with the Chirugai.
Grab the Boran ammo (3) and a SANITARIUM LOW ACCESS PASS (4) sitting near the dead guard, plus a chocolate bar (5) on the desk. (This is Kurtis's 4th chocolate bar and 19/20 for "Chocollection.")
Exit the room and go to the left. Swipe the pass card in the card reader to raise two metal doors...
...one directly ahead, one on the left just beyond the first door. Step forward into another 4-way intersection.
On the left is the hallway with the open cell where you encountered the 2 clawed mutants (1-2) earlier. Again, if you don't want to fight them, just avoid that area.
Ahead, just to the right of the double doors with the rectangular glass windows, is another open cell.
Inside, you'll find a bag with some Boran ammunition (6) sitting on a cot. Grab the ammo.
Then exit the cell and follow the hall to the left, down the ramp, and through the double doors to a new area.
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