Lost City of Tinnos - Room with Switches and Hinged Ledges (part 1)

NOTE: The number and letter designations for the various switches and ledges refer to the labels on the diagram in the main walkthrough.

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Approach the first swinging burner. Stand to either side and jump or crawl past it. (If you crawl, don't hesitate under the burner or Lara will catch fire.)

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Turn left and take a running jump to the ledge with the two statues behind the second swinging burner. If you start to run when the burner ahead is farthest to the left, it will swing away by the time Lara gets there. Crawl into the alcove and pick up Uzi clips and flares.

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Crawl out.

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Then take a running jump past the swinging burner...

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...back to the end of the first walkway. Be sure to set up this jump so Lara lands to the left of the first burner.

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From here, take another running jump to the ledge ahead. Crawl in and pull switch #1. This doesn't appear to do anything at first, but you'll notice a change after using the next switch.

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Crawl back out and take a running jump to the stone ledge ahead on the right (opposite the entrance). Crawl into the alcove and pull switch #2. This lowers ledge A (below the ledge with the two statues). And, if you already pulled switch #1, it raises ledge B and ledge C (directly below).

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Exit the alcove, turn right, and hop down the stone steps onto ledge B (in the corner).

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Turn around and take a running jump to ledge C.

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Then take a standing jump down to the rectangular, stone ledge in the corner.

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Turn right, back up to the wall and take a standing jump to land on the raised block next to switch #3. If you don't want to trigger a swarm of giant wasps, be careful not to drop down onto the square, pink ledge on the left or the walkway running across the room in front of the carved double doors (the areas shaded PURPLE in the screenshot above and the diagram on the main walkthrough page).

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If you step there, the wasps will begin to emerge from the crack in the wall high above the pool. In the PC/Mac game, there are 14 wasps in all. So you may just want to trigger them and kill them all. Then you can explore freely without worrying about where to step. However, in the PlayStation version, I believe the swarm is infinite, so it's probably better to avoid setting it off.

[Part 2 | Return to the Lost City of Tinnos Walkthrough]