
In the last section, you made your way through a CAVE WITH STEPPED BLOCKS to an opening overlooking the TOP DECK. Take a running jump along the right side of the protruding ledge to grab the cabin roof ahead. Pull up.

Cross to the far left corner of the roof.

From here, you can spot a trapdoor on the next roof, just to the right of the rusty dome. Jump over and drop through the trapdoor.

Kill a thug with a wrench (26)...

...and retrieve 2 sets of automatic pistol clips (23-24) in a corner.
NOTE: If you didn't get the AUTOMATIC PISTOLS earlier, you'll get them now, along with one set of clips.

Continue through this building to the exit, which opens as you approach.

Before leaving, pull the wooden crate near the door out from the wall...

...then to the side...

...to reveal a switch.

Use it to open another door at the other end of this deck.

As you exit this room, a enemy with a gun (27) appears on the left. Run out to meet him...

...on the deck, where there's room to maneuver...

...or wait for him to come to you.

Lift 2 sets of automatic pistol clips (25-26) off his body. Then head for the front left side of this deck: forward then left between the two buildings...

...right as you emerge from the alley between the buildings...

...then right again through the door you just opened.

Inside you'll find 2 sets of M16 clips (27-28) and a keyhole. Use the CABIN KEY (i.e., the key you found on the INFLATABLE RAFT earlier) to open the nearby door.
NOTES: If you don't have the M16 RIFLE, you'll receive it now, along with one set of clips.

Enter cautiously; there are glass shards beneath the breakaway tile floor. Run across the tiles, keeping to either side, to reach the solid floor in the far left corner.

Press the button...

...to open another door at the back of this deck.

Then run back across the remaining breakaway tiles. (Or, if you've broken all the tiles, take a running jump to grab the opposite edge of the pit and pull up.)

Another wrench guy (28) approaches as you exit. Kill him and head for the door you just opened.

It's at the back of this deck, directly opposite the room where you moved the crate and pulled the switch earlier.
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