DARK MODE?

The Sanitarium - Dining Hall and Laboratory

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After making our way through the locked ward, as shown in the previous section, ready the Chirugai and proceed down the ramp. Now you're in a curved hallway that passes by an open dining area. You'll meet several enemies here. The first inmate (5) approaches as you enter. Another inmate (6) is lurking in the first cell on the right.

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You can probably kill him from the doorway.

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Then enter the cell to find another chocolate bar (7).

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Continue along the curved hallway to the open dining area. The inmate in the orange PJ's (7, optional) is damaged but docile. Kurtis will aim at him, though, making it more difficult to fight the dangerous inmate (8) who approaches along the curved hallway. Your active target glows...

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...so press Roll to switch targets, then back away as you throw the Chirugai at the hostile inmate. Or, just kill them both if you're feeling ornery. (WWLCD?)

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You'll find more chocolate (8) and a Boran clip (8) on the floor of the dining room.

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There's a locked door to the right of the KITCHEN, but you don't yet have the card that opens it.

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Also notice the door with the number plate opposite the dining hall. Make a note of the code (38471) for later. Leave the dining hall and continue to the left along the curved hallway.

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Kill another zombie inmate (9) as you go. (Again, if Kurtis targets the tame inmate and the camera bugs out, press Roll to change targets. Or put away the Chirugai, advance a little further along the hallway, and try again.)

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There's another open cell and a "treatment room" off the main hallway with some sinister equipment but no pickups. Proceed up the ramp at the end of the hall and through the double doors.

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Go past the dismembered soldier into the lab at the end of the hall.

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Get the Boran ammo (9) on the floor and the scientist's STRAHOV ASSISTANT'S PASS (10).

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Return to the dining room the way you came. Swipe the assistant's pass in the card reader next to the door in the far right corner of the room.

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Enter, turn left, and move past the metal stairs into the KITCHEN.

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Kill the inmate (10) that emerges from the back room.

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Then climb the metal stairs just outside the KITCHEN door.

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At the top, go right and pick up a large health pack (11).

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Now continue along the catwalk in the other direction. Take a running jump across the gap.

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Use the security station ahead to enter the code you saw on the wall below: 38471.

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This opens the door near the number plate.

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Return to the gap in the walkway, drop down, and return through the KITCHEN to the DINING HALL, then out into the curved hallway.

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Proceed straight ahead through the door with the numbered sign. Continue upstairs and through the next set of doors.

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Cutscene: A scientist is slumped over his desk, wondering why he didn't take that sweet government research job, when he hears strange noises coming from a ventilation duct. The Proto-Nephilim springs out and attacks him.

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DARK MODE: I plan to add optional dark mode for these pages, but my current priority is updating the walkthroughs. Meanwhile, may I suggest a reputable dark mode browser extension, such as Dark Reader? (Download only from trusted sites, like darkreader.org or your browser's web store.)