NOTES ON THE REMASTER: At this point I can't guarantee 100% accuracy for this guide. Updates are in progress but will take time. Levels that have been worked on will say "Remastered," rather than "Classic," in the title. In the meantime, I have attempted to provide a running count of all kills and pickups, including totals for health packs, chocolates, sellable items, and cash, as well as notebook entries, which are needed for some achievements/trophies. If I've missed any, I do apologize. Please let me know if you discover anything not mentioned here. Also, in case it's not obvious, these guides are based on classic tank controls, and I have not yet included strats for all achievements/trophies.
LEVEL 7: ST. AICARD'S GRAVEYARD - VIA PIERRE/FRANCINE (Remaster)
Updated: 3/18/25(†)
LEVEL MAP by VGCartography (used with permission)*
Angel of Darkness Remastered Video Walkthrough by Eldincy
Items: 9, including 4 health items, 1 chocolate, and 1 treasure (or 7 total via the Doorman)
Kills: 2 (optional)
Upgrades: upper body
IMPORTANT: Your route through this short level will vary depending on your choices in the previous levels.
BOUCHARD'S DOORMAN: If you enter this level through the gate on the Rue Dominique guarded by Bouchard's Doorman, you'll come in at ground level, through the wooden door at one end of the L-shaped area, bypassing FRANCINE'S APARTMENT. Skip down to the section "MAIN GATE/DOORMAN," (below).
FRANCINE'S APARTMENT: If you enter this level through Francine's apartment, you must speak to her in order to progress.
Dialogue - Francine: She says Bouchard's hideout is located in the church basement, which you can reach through one of the mausoleums. Her apartment overlooks the graveyard. So you can exit via her balcony, but she warns you to be careful on the dangerous ledges.
Before leaving the apartment, you can steal health pills (1) and a sports watch (2) from the china cabinet behind her. You'll have no way of pawning the watch now, but taking it unlocks the "Kleptomaniac" achievement/trophy. (screenshots)
ROOFTOPS: Exit the apartment onto the balcony. Turn right and jump across the gap to grab the next ledge. Pull up. (You'll get the ammo down below shortly.) Vault over the low railing. Climb the drainpipe, traverse to the right, and pull up onto the ledge. Either run without hesitation or carefully jump over the crumbling sections of ledge ahead until you reach the next corner. Turn around, hang from the edge, and traverse to the right until you can drop onto the small balcony below the red wire. There's a drainpipe in the corner that leads down to the COURTYARD below, but you're missing a strength upgrade that will let you barge open the door there. So ignore it for now. (screenshots)
Stand beneath the red wire and jump up to grab it. Traverse across the courtyard and drop onto the ledge. (If Lara won't immediately traverse forward, try pulling her legs up using the Duck button.) Follow the balcony around to the end and safety drop onto the mausoleum roof below. Hop down to the ground and follow the path toward the big wooden door. (screenshots)
MAIN GATE/DOORMAN: This is where you enter the level if you come past the Doorman. Pick up a small medipack (3) behind a gravestone to the right of the large wooden door, when facing it. (screenshots)
NOTE: If you chose to give the TRINKET BOX to the Doorman, rather than returning it to Pierre in exchange for Francine's door code, you will finish this level 2 pickups short. Everything else should be the same.
EXPLORING THE GRAVEYARD: Follow the path away from the door. Continue around the corner toward the far end of the graveyard. There's a guard dog (1) near the end of the path. If you're after the "Good Boys" achievement/trophy (no harming or taking damage from dogs), you'll probably want to quick-save here, since you'll need to avoid it. Take running jumps over the dog, as you approach the large gate at the end of the path. Then jump on/over the crypts on the right and pick up the bandages (4) lying in the corner behind the right corner mausoleum. (screenshots)
If you're avoiding the dog, quick-save again if things have gone well so far. Then run/jump back over the low crypt, turn left, and run back along the path toward the corner. As you approach the bend in the path, turn left into the space between the tall, corner mausoleum and the slightly shorter one next to it. Then quickly pull up onto the shorter mausoleum. Turn around and jump onto the taller mausoleum. Turn right. Then take a running jump across the path onto the next flat-topped mausoleum. (screenshots)
Drop down into the fenced-in area on the right. Barge down the door of the tomb with the decorative cross cutout to unlock an upper-body strength upgrade. Pick up a Desert Ranger clip (5) inside. (screenshots)
NOTE: If you don't care about getting all pickups, you can proceed directly to the exit, below.
Climb back on top of this tomb and jump over the fence onto the taller mausoleum you just came from. Turn right, walk to the back edge, and jump forward to grab the vine-covered ledge. Pull up and walk along the ledge to the left to get a chocolate bar (6). Continue to the end of the ledge and take a standing jump down onto the fenced-in mausoleum in the corner. Drop down in front of it and barge open the door to find a Desert Ranger clip (7) and bandages (8). (screenshots)
NOTE: This door won't open before getting the strength upgrade.
The final pickup for this level also unlocks the "Death-Defying" achievement/trophy. It's located in the COURTYARD below FRANCINE'S APARTMENT. Now that you have the strength upgrade, you can get it.
Climb back on top of the mausoleum where you found the Desert Ranger ammo and bandages. Turn to face out over the door. Then jump over the fence onto the next tomb. There's now another guard dog (2) near the big wooden door at the beginning of the path. It will approach when Lara descends. So, if you're avoiding the dogs for the "Good Boys" achievement/trophy, quick-save once more. Then hop down, run/jump along the path toward the wooden door, and climb on top of the second mausoleum on the right (i.e., the one with the triangular decoration in front, where you probably dropped down from the balcony earlier). If you're very nervous about the dogs, you can instead jump from tomb to tomb without touching the ground, but this way is faster. (screenshots)
Adjust Lara's position so she's standing about halfway along the long edge of the roof, and the corner of the spike-topped-wall is lined up with her left shoulder. Save the game before side-flipping over the wall. If you miss the jump, Lara will be impaled. If you're successful, she'll sail over the wall into the COURTYARD below FRANCINE'S APARTMENT. (screenshots)
COURTYARD: Barge down the door opposite the little doghouse. Pick up the V-packer standard cartridges (9) to unlock the "Death-Defying" achievement/trophy. Return to the courtyard, climb the drainpipe in the corner, and traverse left until you can pull up onto the balcony. Use the red wire to climb across to the next balcony. (Maybe you've already done this once before.) Follow the balcony around to the end and drop back down onto the mausoleum roof. (screenshots)
LEVEL EXIT: Quick-save once more if you're avoiding the 2 dogs below. Now you're headed for the tall mausoleum at the bend in the path. Since Lara can't climb onto it directly, you'll need to jump down, run along the path, then turn right just before the two low crypts. Run forward and pull up onto the mausoleum beyond the tall one at the corner. (You did this earlier from the other direction.) Turn around and jump onto the taller mausoleum. Turn right. Take a running jump across the path onto the next flat-topped mausoleum. Then drop down into the fenced-in area on the right. (screenshots)
Finally, climb up behind the angel statue and push it over to open the exit. Drop into the tunnels. (screenshots)
NOTES: Lara is unable to push over the angel statue before getting the strength upgrade. And, again, if you chose the Doorman route, you will finish with 7/9 pickups. If you came in via FRANCINE'S APARTMENT, you'll have 9/9. (screenshot) If you missed anything, you can climb onto the mausoleum and jump back over the fence. You won't be able to re-enter FRANCINE'S APARTMENT, but you can get everything else in this area.
†UPDATE HISTORY: Updates made prior to the Tomb Raider IV-V-VI Remastered release, including credit for tips sent in by other players, are tracked in the archived classic guide.
3/8/25 - Remastered guide posted.
3/18/25 - Revised to include separate pages for Bernard/Pierre routes. Thanks to Saman for help playtesting.
*NOTE ON LEVEL MAPS: VGCartography's Angel of Darkness maps follow a slightly different level-naming convention than I do. You'll notice most of the Parisian Ghetto-adjacent areas on the same large map. Later, the elemental levels off the Hall of Seasons are included on the same map as the hub level. Visit VGCartography on DeviantArt and follow on Twitter/X and YouTube for more fantastic game maps.
WAS THIS WALKTHROUGH HELPFUL? If not, I apologize and invite you to contact me with any questions. If you need help right away, I recommend the r/TombRaider subreddit. Other fan-run forums are listed at tombraiders.net/stella/community.html. If this site was useful, please consider supporting it financially or in other ways. For details, visit tombraiders.net/stella/support.html. As always, I welcome your corrections/suggestions. Thank you!
Copyright © 2003- - Stellalune (). Feel free to copy or print this walkthrough for personal use. By all means, share it with friends, but please include this credit line so people can send me their feedback. No part of this walkthrough may be reproduced on another site without permission. Follow this link for details about this site's advertising and privacy policy.