Before starting out, top up your health at the HEALTH SHRINE, equip items that increase your character's speed, and take a deep breath.
As you move forward along the wide corridor, Ammit appears behind you. The chase is on once again! Don't even worry about the gems at this point, just start running. Roll on the flat spots but run and jump across the shallow trenches to avoid getting stuck. Steer clear of the rolling spiked balls by running first along the right side of the corridor, then moving back toward the middle...
...as you jump across the gap in the walkway. As you leap up onto the next ledge, veer to the right.
Then take a running jump across the right side of the shallow, zigzag shaped pit, since this is quicker than slogging through the middle. Keep going forward along the right side until you can jump into the river.
As you swim downstream, try to avoid the spiked columns and also snag a few floating gems. You can do so by staying on the right...
...until you pass the 2 columns set close together. Then move left, right, then left again to get around the next 3 sets of columns.
Beyond the 3 columns set close together, move to the right. Then slalom between the rest of the columns whichever way works best for you.
Next you'll enter a stretch of river with Sobek's minions standing on columns hurling bombs at you. Avoid the white circles in the water if possible, since these show where the bombs will land, but it's more important to concentrate on steering around the columns.
As you approach the drop-off ahead, aim for the middle and try to run out of the water onto the protruding rock.
Keep moving to avoid the lightning strikes that follow you and, obviously, try not to fall as you hop across to the far side of the canyon.
Jump from the last column into the churning river.
You're safe from Ammit now. Let the current carry you over the falls into a calm area below.
Wade out of the water, collect a nice bag of gems, and exit through the door that opens when you touch the gem bag.
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