
You begin the level sliding. The first pickup is on the ledge just ahead. You probably won't have time to light a flare and still make the jump to grab the ledge, so you may want to turn up the brightness (in the Controls menu under Brightness Default). Slide...

... jump, grab...

...and pull up next to the box of flares (1). If you miss, there's no way to climb back up, so either reload your last save or restart the level and try again.

Once you have the flares, drop off the ledge and slide to the bottom of the cave.

Among the remains of some previous adventurers, you'll find shotgun shells (2) and more flares (3).

Continue along the dark passage. As you approach the small medi pack (4) on the ground, a rat (1) sneaks up from behind.

Roll and shoot it. Then turn around and continue.

Ahead is a section of breakaway tiles with deadly molten gold below. Beyond that is a short slope and two converging spiked walls, one ahead, one on the right.

Instead of trying to outrun the spiked walls, run across the breakaway tiles on the left side...

...slide down the slope beyond, and hurry into the hallway on the left.

Roll to face the moving walls...

...and wait as the first spiked wall moves past you heading toward the breakaway tiles. If you like you can shoot the 2 rats (2-3) nibbling on Lara's boot laces, but don't let them distract you from the spikes.

Once the first wall passes, move into the space where it originated before the second spiked wall arrives.

You'll be safe here.

After the second wall passes, step out and shoot a third rat (4) off to the right.

Then pick up 2 sets of automatic pistol clips (5-6) on the floor to the left, near where the second wall originated.
NOTE: If you didn't get the AUTOMATIC PISTOLS in a previous level, you'll receive them here in place of one set of clips.

Now head for the far end of the hall, where the second spiked wall ended up. Find the metal cage embedded in the left wall and push it twice to get into the passageway behind it.

Go through...

...to the next area.
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