If your game does have the 3 crates, jump up onto the square ledge in the southwest corner, behind two of the crates.
If you just wait in this safe spot, the bull will eventually charge...
...and break open both of the crates.
You can then hop down and pick up flares and a small medipack after he moves away.
The third crate is a bit trickier. You may be able to run across the room and stand in front or to the left of the crate (right arrow), lure the bull toward it, and then quickly jump out of the way. Or, run up the left ramp to lure him that way (left arrow).
Then continue back down the other ramp, jump over the crate, roll, and wait for the bull to approach.
As he rams the crate, hop back or side flip out of the way.
This one contains Uzi ammo.
In all versions, you'll need to trick the bull into opening the exit for you. It's behind the stack of smaller wooden boxes in the southeast corner. This can be a challenge due to the fixed camera angle. Try standing on the ledge, just to the right of the boxes, facing the wall. Hop back to land on the floor.
Then when the bull charges, vault up onto the ledge out of harm's way.
It may take a few attempts, but eventually he'll shove the crates aside so you can exit.
Go through the doorway that was hidden behind the boxes. Follow the ramp up to the balcony.
Turn left and kill the soldier in the corner. Go past where he was standing to the doorway under the jagged hole with the sunbeams. Slide down the ramp into the TRENCHES.
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