
The level begins in a small anteroom. Shoot the huge bell to open the door.

In the next room are two cages: an empty one on the right and another high on the left that holds 3 Yetis (1-3). Don't worry; they can't get out until you release them.
The odd-looking floor tiles in this room are springboards, which will launch Lara into the air if she steps on them. Many players have difficulty with these springboards at first. If you jump onto one, Lara will just ping-pong up and down until she eventually crashes to the ground. Usually, the trick is to stand a few steps away from the springboard, facing in the direction you want to go, then run onto the board. Lara will sail up and slightly forward, allowing her to reach areas high above. (This short video shows the technique in action.)

Cross the room and stand in front of either of the 2 adjacent springboards, facing the archway with the 2 black gates. Run onto the springboard...

...to launch Lara upwards and then land on or grab the sloping ledge high above.

Go around to the left...

...to find 2 sets of Uzi clips (1-2) on the floor in a little alcove near a switch.

Flip the switch to raise the empty cage and lower the Yetis' cage, freeing them.

Now, either safety drop to the wide platform below and kill the 3 Yetis (1-3) as they approach, or move back onto the sloping ledge and shoot the Yetis with pistols from above.

If you killed the Yetis from above, drop down to the level below now.

Head for the far left corner (i.e., left when facing the entrance and the now raised cage). Watch out for the holes in the floor above the springboards as you go. Retrieve a large medi pack (3).

Then return to the other side of the room overlooking the Yeti cage. Just above the cage, is a long, barred alcove. Jump into this alcove and pick up another large medi pack (4).

Continue toward the back of the alcove with weapons drawn.

Another Yeti (4) charges down the stairs as you approach. Hop back firing. Two shotgun blasts at close range will put it down.

When it's dead, head up the stairs...

...and throw the switch to raise a metal platform out in the corridor with the black gates.
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