Tomb Raider Game Boy Color
"Curse of the Sword" Maps Index

Below is a complete list of maps for each level of the second Tomb Raider Game Boy Color game. Click each link to view/print the map. For a detailed written walkthrough, see the main TRGBC page.

Or, to download all the maps in a single zipped archive, click here: TRGBC2maps.zip (177 KB).

MAP KEY

S# - switch      C# - save crystal
D# - door         C/B - hazard (chimney, falling boulder, etc.)
L# - ledge or ladder (only indicated for the type triggered by a switch)

- water    - toxic goo

- black-and-white door (retracts into ceiling)
- ladder (black = permanent, gray = extended with switch)
- ledges (black = permanent, gray = extended with switch)
     - monkey bars (black = permanent, gray = extended
     with switch, pink = electrified)
- trapdoor
- doorway (connecting doorways labeled with the same number)
- tunnel or concealed passage
- spikes
  m - underwater mine, land mine
- hazard (laser trap, pounding machine, etc.)
D - dynamite, M - large medipak, m - small medipak,
A - ammunition (shotgun or rapid bullets), K - key
(other unique items indicated on maps and described in walkthrough)

Museum

Rooftops

Subway

Runaway Train

Docks

Jungle

Caves


*NOTE: The starred maps are larger than a standard 8½" x 11" sheet of paper. Unless your printer automatically scales images to fit the paper, be sure to print them using landscape (horizontal) orientation, or the edges will be cut off.




WAS THIS WALKTHROUGH HELPFUL? If not, I apologize and invite you to contact me with any questions. If you need help right away, I recommend the Square Enix Tomb Raider Forum or any of the other message boards listed at tombraiders.net/stella/community.html. If this site was useful, please consider supporting it financially or in other ways. For details, visit tombraiders.net/stella/support.html. As always, I welcome your corrections/suggestions. Thank you!

Stella's Tomb Raider Site: tombraiders.net.

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